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	<title>Comments on: 3d TV Coming Soon</title>
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	<link>http://www.sandstorming.com/2006/04/3d-tv-coming-soon/</link>
	<description>the storm is brewing...</description>
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		<title>By: Biird</title>
		<link>http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-21901</link>
		<dc:creator>Biird</dc:creator>
		<pubDate>Thu, 28 Sep 2006 18:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-21901</guid>
		<description>Hehehe, I actually got to install 2 of these monitors here in the netherlands, got to see over 20 demonstrations... It looks freakin awesome IRL</description>
		<content:encoded><![CDATA[<p>Hehehe, I actually got to install 2 of these monitors here in the netherlands, got to see over 20 demonstrations&#8230; It looks freakin awesome IRL</p>
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	<item>
		<title>By: Z</title>
		<link>http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-2555</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Tue, 04 Apr 2006 03:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-2555</guid>
		<description>fuck this blog took out all my spaces so that y examples look poo...damn</description>
		<content:encoded><![CDATA[<p>fuck this blog took out all my spaces so that y examples look poo&#8230;damn</p>
]]></content:encoded>
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	<item>
		<title>By: Z</title>
		<link>http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-2554</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Tue, 04 Apr 2006 03:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-2554</guid>
		<description>No dude it means eaither layering pixels so as to enrich image or doing this:

        *
     /     \
  A        B

On their website that picture of a kid with bubbles elevated off the screen is false advertising. It is purely an illusion and remains inside the frame of the monitor. True 3d projection or holography is very complicated and requires extremely high standards of lasers and filming conditions (plus it only projects in one colour), however it is the future of diplays once they work out how to do it practically. 

Anyway in this case light shot out on left is creating a diffferent image to the right, a bit like what 3d blue/red glasses do only this is done purely by directing the light. So the pixels are aimed differently,

no light is shot out of back of course so illusion of 3 dimensions is limited to one side 

                             pixels
              \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \

      
                      light travelling
          /   /   /\   /\   /\    /\    /\    /\    /\   \   \   \   


           light separating over distance
     /   /    /     /  /  \   /  \   / \   /  \ /   \    \   \   \   \
    /++image A++\======/----image B--- \


   (              )                                     (                )
    eye left                                         eye right
            images overlap a little here (===)

but of course adding more layers to screen would allow more directions for pixels so that images can be even more &#039;3d&#039;. So imagine the model above but with banks of pixels shooting straight forwards and on sharper angles etc, so that both eyes recieve different images depending on where the head moves left and right, but both eyes would still see differently.

Some versions work sightly differently from this, but basically one eye is always recieving an image rendered from a more left or right perspective then the other because that eye is more left/right then the other (duh), The brain keeps putting the two pictures together like it alwasy does and wallah, you think what is onescreen is 3d.  This has already been done for years with VR kits which (i used to have one) which make openGL flicker left, the right, whilst a set of goggles flickers, left eye, then right eye. It looked pretty good, but unlike this the spacial elements wouldn&#039;t move around when i move my head (well not as realistically).

But i think these displays are no where near as cool as these:

http://www.io2technology.com/

http://www.temple.edu/ispr/examples/ex03_12_22.html

This is the shit.

That is all.</description>
		<content:encoded><![CDATA[<p>No dude it means eaither layering pixels so as to enrich image or doing this:</p>
<p>        *<br />
     /     \<br />
  A        B</p>
<p>On their website that picture of a kid with bubbles elevated off the screen is false advertising. It is purely an illusion and remains inside the frame of the monitor. True 3d projection or holography is very complicated and requires extremely high standards of lasers and filming conditions (plus it only projects in one colour), however it is the future of diplays once they work out how to do it practically. </p>
<p>Anyway in this case light shot out on left is creating a diffferent image to the right, a bit like what 3d blue/red glasses do only this is done purely by directing the light. So the pixels are aimed differently,</p>
<p>no light is shot out of back of course so illusion of 3 dimensions is limited to one side </p>
<p>                             pixels<br />
              \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \</p>
<p>                      light travelling<br />
          /   /   /\   /\   /\    /\    /\    /\    /\   \   \   \   </p>
<p>           light separating over distance<br />
     /   /    /     /  /  \   /  \   / \   /  \ /   \    \   \   \   \<br />
    /++image A++\======/&#8212;-image B&#8212; \</p>
<p>   (              )                                     (                )<br />
    eye left                                         eye right<br />
            images overlap a little here (===)</p>
<p>but of course adding more layers to screen would allow more directions for pixels so that images can be even more &#8217;3d&#8217;. So imagine the model above but with banks of pixels shooting straight forwards and on sharper angles etc, so that both eyes recieve different images depending on where the head moves left and right, but both eyes would still see differently.</p>
<p>Some versions work sightly differently from this, but basically one eye is always recieving an image rendered from a more left or right perspective then the other because that eye is more left/right then the other (duh), The brain keeps putting the two pictures together like it alwasy does and wallah, you think what is onescreen is 3d.  This has already been done for years with VR kits which (i used to have one) which make openGL flicker left, the right, whilst a set of goggles flickers, left eye, then right eye. It looked pretty good, but unlike this the spacial elements wouldn&#8217;t move around when i move my head (well not as realistically).</p>
<p>But i think these displays are no where near as cool as these:</p>
<p><a href="http://www.io2technology.com/" rel="nofollow">http://www.io2technology.com/</a></p>
<p><a href="http://www.temple.edu/ispr/examples/ex03_12_22.html" rel="nofollow">http://www.temple.edu/ispr/examples/ex03_12_22.html</a></p>
<p>This is the shit.</p>
<p>That is all.</p>
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	<item>
		<title>By: dan</title>
		<link>http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-2542</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Mon, 03 Apr 2006 07:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.sandstorming.com/2006/04/3d-tv-coming-soon/#comment-2542</guid>
		<description>would you be able to see 3d even if you can&#039;t see pixels behind it, as in if your at that much of an angle to the screen and u see something come past the edge of the screen... would it disappear?</description>
		<content:encoded><![CDATA[<p>would you be able to see 3d even if you can&#8217;t see pixels behind it, as in if your at that much of an angle to the screen and u see something come past the edge of the screen&#8230; would it disappear?</p>
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